Andrew (Andy) Vu

cat ~/random/lore.md

lore

(my life's faqs)

so tell me about yourself
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hey! i'm andy. cs major at uf, roblox game developer with 145+ million plays, and i like building things that people actually use. currently interning at adtran and heading to nvidia this summer.

why computer science?
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honestly i never planned on it. my dad had me watching top gun since i was five and i wanted to be a fighter pilot for years. probably watched that movie 30+ times. then i learned you could die doing that so i pivoted to aerospace engineering - figured i'd test fighter jets in simulations instead.

but i'd also been on computers since i was like eight. spent a lot of time in minecraft building redstone contraptions - hidden piston doors, following tutorials, making my own stuff. sort of like forking repos before i knew what that meant.

took my first cs class in high school and it clicked. not love at first sight, but i realized cs lets you build solutions in almost any discipline. that's still what i believe and it keeps proving itself. it's not really the coding i enjoy - it's being able to make things people can actually use and see the impact.

My first PC build from 2019
built my first pc in 2019 for christmas
(P.S. the radeon card was a gift from my uncle's old bitcoin rig)
(P.P.S. my new rig is on a rtx 2080 super)
what's your biggest weakness?
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i say "this should only take a weekend" way too often. and then it doesn't.

where do you see yourself in 5 years?
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honestly? no idea. probably still building stuff and figuring it out as i go. that's worked so far.

what do you do for fun?
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playing video games with friends, hiking, rock climbing, meeting new people. i like being around people.

wait you make roblox games?
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yeah! i've been doing it since middle school. my games have over 145 million plays total. it's how i learned to code and run a business honestly.

how'd you get into that?
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a friend messaged me asking if i could make a logo for his roblox game since i was messing around with photoshop. i said sure, learned how, and he liked it enough to send me to his friends. they paid me, so i started freelancing online.

then someone asked if i could do game renders in blender. i said yeah and learned that. then 3d models. then coding. each time someone asked for something new i just figured it out. eventually i was doing full stack game dev - shipped games with friends first, then solo.

do you still do that?
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yep! i still run my games and work on new ones when i have time. it's less active now with school and internships but i'm not done with it.

how many failed roblox games have you made?
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guess!

(a "failed" game = something i spent 50+ hours on that never shipped)

what are you working on right now?
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hackathons i go to, roblox games, and a for-funsies trading algo using some statistical concepts i learned in sta 4821 (stochastic processes).

how do you learn new stuff?
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i just start building and figure it out as i go. if i get stuck i'll read docs or ask someone but i learn best by doing.

what's your tech stack?
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whatever my team is using :) i'm flexible. but my go-to stack when i'm solo is js/html, python, or lua for roblox games.

what's your typing speed?
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around 140 wpm. but can you beat me?

0 wpm 0.0s

what's your favorite food?
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publix subs (hot honey chicken tender sub, white bread, no cheese, light black pepper, light lemon garlic aioli, light hot honey, light mayonnaise, toasted)

if you had to pick 1 fruit to eat for the rest of your life what would you choose?
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im between oranges and mangos. but i just have to choose oranges

what's your favorite terminal command?
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claude --dangerously-skip-permissions

cat README.md
Source code on GitHub thanks to Sagar Patil